Game Design: East vs. West

On camera angles:

“I think that most Western games are made for the audience, whereas many Japanese games are made to invite the player into the designer’s world,” says James Clarendon of Breakaway Games [...] For instance, camera control tends to be handled very differently in American and Japanese games. “Many Japanese titles fix the camera for a better cinematic presentation, while good Western titles allow the player to look around the environment for better gameplay,” says Clarendon.

Also, look for some whopping generalisations like “All Japanese…”


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