Game Design: East vs. West
On camera angles:
“I think that most Western games are made for the audience, whereas many Japanese games are made to invite the player into the designer’s world,” says James Clarendon of Breakaway Games [...] For instance, camera control tends to be handled very differently in American and Japanese games. “Many Japanese titles fix the camera for a better cinematic presentation, while good Western titles allow the player to look around the environment for better gameplay,” says Clarendon.
Also, look for some whopping generalisations like “All Japanese…”